![]() She takes every aspect that made Cuphead's base game enjoyable and elevates it, taking the game from a hardcore curio into an essential, must-play all-timer. Rather, after finishing the DLC, I have to say the most impressive thing about it is the new playable character – Ms. And pretty much anyone that's consumed any media over the past 100 years can look at Cuphead and say "I see what this game is doing, cool".īut the DLC doesn't just build on that aesthetic stuff, nah – that'd be too easy for a company as given to scope creep as Studio MDHR is. It's got enough traditional art in there to make even the non-gamer types go "alright, yeah, that's pretty impressive". Yes, it's a lofty comparison, but then Cuphead is a lofty game I'd argue it goes beyond just 'being a game' and is actually one of those rare projects you'd see happily installed in museums.
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